Notes |
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(0000440)
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svn
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2012-02-25 09:15
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The user admin has checked in files related to this issue (revision 329).
Comment:
MPfm 0.5.3.0
- Player: Continuing to integrate BASSMix.
Fixed time shifting and synchronization methods.
Related to issue 0000300.
Files modified:
U MPfm/branches/current/MPfm.Player/Player.cs
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(0000442)
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svn
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2012-02-25 09:25
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The user admin has checked in files related to this issue (revision 330).
Comment:
MPfm 0.5.3.0
- Added the MixerChannel class, which inherits from the Channel class.
Added the CreateMixerStream method.
Related to issue 0000299 and issue 0000300.
Files modified:
U MPfm/branches/current/MPfm/frmMain.cs
U MPfm/branches/current/MPfm.Player/Player.cs
U MPfm/branches/current/MPfm.Sound/Bass.Net/Channel.cs
A MPfm/branches/current/MPfm.Sound/Bass.Net/MixerChannel.cs
U MPfm/branches/current/MPfm.Sound/MPfm.Sound.csproj
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(0000444)
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svn
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2012-02-25 10:01
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The user admin has checked in files related to this issue (revision 331).
Comment:
MPfm 0.5.3.0
- Moved the BassMix usage in Player to MixerChannel.
- Added the SetSync, RemoveSync, GetPosition methods to MixerChannel.
Related to issue 0000299 and issue 0000300.
Files modified:
U MPfm/branches/current/MPfm.Player/Player.cs
U MPfm/branches/current/MPfm.Sound/Bass.Net/Channel.cs
U MPfm/branches/current/MPfm.Sound/Bass.Net/MixerChannel.cs
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(0000476)
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svn
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2012-03-14 21:33
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The user animal has checked in files related to this issue (revision 40).
Comment: Player: Fixed problems with the GoTo method. Not tested yet in ASIO or WASAPI, but it works in Windows and Linux (DirectSound/ALSA).
Related to issue 0000300.
Files modified: U MPfm_Linux/MPfm.Player/Player.cs
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(0000478)
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svn
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2012-03-17 07:13
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The user admin has checked in files related to this issue (revision 333).
Comment:
MPfm 0.5.3.0
- Player: Fixed bug with the GoTo method which crashed with the new mixer channel.
Related to issue 0000300.
Files modified:
U MPfm/branches/current/MPfm/frmMain.cs
U MPfm/branches/current/MPfm.Player/Player.cs
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There are still a known bug related to the implementation of the mixer channels. When setting a new position using the DirectSound driver, the player returns a position slightly ahead for a few milliseconds then returns to normal. This does not affect the audio sync. |
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