MantisBT - MPfm
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0000243MPfmPlayerpublic2012-01-02 16:432012-01-10 16:15
ycastonguay 
ycastonguay 
normalfeatureN/A
resolvedfixed 
 
0.5.1.10.5.1.1 
0000243: Replace the audio test by the actual Player class instead of the TestDevice class
Keep TestDevice around, it might still be useful later.
No tags attached.
Issue History
2012-01-02 16:43ycastonguayNew Issue
2012-01-02 16:43ycastonguayStatusnew => assigned
2012-01-02 16:43ycastonguayAssigned To => ycastonguay
2012-01-09 21:26svnCheckin
2012-01-09 21:26svnNote Added: 0000348
2012-01-09 21:50svnCheckin
2012-01-09 21:50svnNote Added: 0000350
2012-01-09 21:51ycastonguaySummaryReplace the audio test by the actual Player class instead of TestDevice => Replace the audio test by the actual Player class instead of the TestDevice class
2012-01-10 16:15ycastonguayStatusassigned => resolved
2012-01-10 16:15ycastonguayFixed in Version => 0.5.1.1
2012-01-10 16:15ycastonguayResolutionopen => fixed

Notes
(0000348)
svn   
2012-01-09 21:26   
The user admin has checked in files related to this issue (revision 250).

Comment:
MPfm 0.5.1.1
- Settings Window: Added "Reset to default" button in the Audio Settings tab.
- Settings Window: Now using the Player to test devices. All the settings are used in the test.
- Player: Added mixer sample rate to InitializeDevice.

Related to issue 0000243 and issue 0000244.

Files modified:
U MPfm/branches/current/MPfm/MPfm.csproj
U MPfm/branches/current/MPfm/Other Screens/frmSettings.Designer.cs
U MPfm/branches/current/MPfm/Other Screens/frmSettings.cs
U MPfm/branches/current/MPfm/Properties/Resources.Designer.cs
U MPfm/branches/current/MPfm/Properties/Resources.resx
A MPfm/branches/current/MPfm/Resources/cog.png
U MPfm/branches/current/MPfm/frmMain.Designer.cs
U MPfm/branches/current/MPfm/frmMain.resx
U MPfm/branches/current/MPfm.Player/Player.cs
U MPfm/branches/current/PlaybackEngineV3/frmSettings.cs

(0000350)
svn   
2012-01-09 21:50   
The user admin has checked in files related to this issue (revision 251).

Comment:
MPfm 0.5.1.1
- Player: Added initializeDevice parameter to constructor.
- First Run Window: Now using the actual Player instead of TestDevice.
- Main Form: Changed how the player is loaded in the initialization method.

Related to issue 0000243.

Files modified:
U MPfm/branches/current/MPfm/Other Screens/frmSettings.cs
U MPfm/branches/current/MPfm/frmFirstRun.cs
U MPfm/branches/current/MPfm/frmMain.cs
U MPfm/branches/current/MPfm.Player/Player.cs
U MPfm/branches/current/PlaybackEngineV3/frmMain.cs