MPfm: Music Player for Musicians - Developer Documentation - 0.6.0.0
PlayerSyncProc Class
NamespacesMPfm.PlayerPlayerSyncProc
Defines synchronization callback properties to be used with the Player class.
Declaration Syntax
C#Visual Basic
public class PlayerSyncProc
Public Class PlayerSyncProc
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
PlayerSyncProc()()()()
Default constructor for the SyncProc class.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
Handle
Defines the synchronization callback handle.

MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
SyncProc
Defines the synchronization callback (BASS.NET object).

ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
PlayerSyncProc

Assembly: MPfm.Player (Module: MPfm.Player) Version: 0.5.3.0 (0.5.3.0)