Defines synchronization callback properties to be used with the Player class.
Declaration Syntax
C# | Visual Basic |
public class PlayerSyncProc
Public Class PlayerSyncProc
Members
All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
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PlayerSyncProc()()()() |
Default constructor for the SyncProc class.
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Equals(Object) | (Inherited from Object.) | |
Finalize()()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType()()()() | Gets the Type of the current instance. (Inherited from Object.) | |
Handle |
Defines the synchronization callback handle.
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MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
SyncProc |
Defines the synchronization callback (BASS.NET object).
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ToString()()()() | (Inherited from Object.) |
Inheritance Hierarchy
Object | |
PlayerSyncProc |