Defines the data structure for the stream callback event.
Related to the Player class.
Declaration Syntax
C# | Visual Basic |
public class PlayerStreamCallbackData
Public Class PlayerStreamCallbackData
Members
All Members | Constructors | Methods | |||
Icon | Member | Description |
---|---|---|
PlayerStreamCallbackData()()()() | Initializes a new instance of the PlayerStreamCallbackData class | |
Equals(Object) | (Inherited from Object.) | |
Finalize()()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType()()()() | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString()()()() | (Inherited from Object.) |
Inheritance Hierarchy
Object | |
PlayerStreamCallbackData |