Defines a Loop, which must be used with two Markers.
Declaration Syntax
C# | Visual Basic |
public class Loop
Public Class Loop
Members
All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
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Loop()()()() |
Default constructor for the Loop class.
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AudioFileId |
Relationship to the AudioFile unique identifier (for database storage).
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Comments |
Loop comments.
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EndPosition |
End position (in 0:00.000 string format).
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EndPositionBytes |
End position (in bytes).
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EndPositionSamples |
End position (in samples).
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Equals(Object) | (Inherited from Object.) | |
Finalize()()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType()()()() | Gets the Type of the current instance. (Inherited from Object.) | |
Length |
Loop length (in 0:00.000 string format).
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LengthBytes |
Loop length (in bytes).
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LengthSamples |
Loop length (in samples).
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LoopId |
Marker unique identifier (for database storage).
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MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Name |
Loop name.
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StartPosition |
Start position (in 0:00.000 string format).
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StartPositionBytes |
Start position (in bytes).
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StartPositionSamples |
Start position (in samples).
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ToString()()()() | (Inherited from Object.) |
Inheritance Hierarchy
Object | |
Loop |