Defines a 18-band equalizer preset for the Player using BASS FX.
Declaration Syntax
C# | Visual Basic |
public class EQPreset
Public Class EQPreset
Members
All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
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EQPreset()()()() |
Default constructor for the EQPreset class.
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Bands |
List of equalizer bands (18 bands).
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EQPresetId |
EQ preset unique identifier (for database storage).
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Equals(Object) | (Inherited from Object.) | |
Finalize()()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetDefaultFreqs()()()() |
Gets the list of default frequencies for each band of the 18-band equalizer.
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GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType()()()() | Gets the Type of the current instance. (Inherited from Object.) | |
Load(String) |
Loads an EQ preset from file.
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LoadDefault()()()() |
Loads the default EQ preset.
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MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Name |
EQ preset name.
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Save(String) |
Saves the current EQ preset to file.
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ToString()()()() | (Inherited from Object.) |
Inheritance Hierarchy
Object | |
EQPreset |