Defines the EQ node inside the Audio configuration section.

C# | Visual Basic |
public class AudioEQConfigurationSection
Public Class AudioEQConfigurationSection

All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
---|---|---|
![]() | AudioEQConfigurationSection()()()() |
Default constructor for the AudioEQConfigurationSection class.
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![]() | Enabled |
Defines if the equalizer is enabled.
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![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType()()()() | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Preset |
Equalizer preset name.
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![]() | ToString()()()() | (Inherited from Object.) |

Object | |
![]() | AudioEQConfigurationSection |